Essential commands.
Uncompromised performance.
EternalCore is a modern, open-source replacement for EssentialsX. Built for Paper & Folia to deliver maximum performance without the legacy bloat.

The core of your network.
Everything you need to run a professional server, available for free.
80+ Commands
From essential administration to fun mechanics, we have covered every use case you can imagine.
Open Source & Free
EternalCore is and will always be free. Inspect the code, contribute, and build with confidence.
Paper & Folia
Built specifically for modern server software. 100% async and optimized for high-performance.
Rich Formatting
Full support for modern MiniMessage <gradients> and legacy &c&lcolor codes simultaneously.
Powerful Tools Built-in.
Everything you need in one standardized core.

Admin Chat
/adminchat
Broadcast
/broadcast
Private Messages
/msg
AFK System
/afk
Server MOTD
/motd
Playtime Tracker
/playtime
Last Seen
/seen
Nearby Players
/near
Spawn Teleport
/spawn
Random Teleport
/randomtp
TPA Request
/tpahere
Gamemode
/gamemode
Time Control
/time
Jail System
/jail
Vanish
/vanish
God Mode
/god
Fly Mode
/fly
Speed
/speed
Heal Player
/heal
Admin Chat
/adminchat
Broadcast
/broadcast
Private Messages
/msg
AFK System
/afk
Server MOTD
/motd
Playtime Tracker
/playtime
Last Seen
/seen
Nearby Players
/near
Spawn Teleport
/spawn
Random Teleport
/randomtp
TPA Request
/tpahere
Gamemode
/gamemode
Time Control
/time
Jail System
/jail
Vanish
/vanish
God Mode
/god
Fly Mode
/fly
Speed
/speed
Heal Player
/heal
Feed Player
/feed
Clear Inventory
/clear
Butcher Mobs
/butcher
Kill Player
/kill
Item Editor
/itemedit
Sign Editor
/signedit
Container Access
/container
Enchanting
/enchant
Repair Item
/repair
Give Item
/give
Wear Hat
/hat
Set Slot
/setslot
Powertool
/powertool
Lightning Strike
/lightning
Fireball
/fireball
Burn Player
/burn
Freeze Player
/freeze
Jumpscare
/elderguardian
Feed Player
/feed
Clear Inventory
/clear
Butcher Mobs
/butcher
Kill Player
/kill
Item Editor
/itemedit
Sign Editor
/signedit
Container Access
/container
Enchanting
/enchant
Repair Item
/repair
Give Item
/give
Wear Hat
/hat
Set Slot
/setslot
Powertool
/powertool
Lightning Strike
/lightning
Fireball
/fireball
Burn Player
/burn
Freeze Player
/freeze
Jumpscare
/elderguardianConfiguration
Done Right.
Forget about guessing property names. EternalCore uses a strongly-typed configuration system that ensures your settings are always valid and automatically up-to-date.
- Automatic config updates
- Detailed comments generated automatically
- Reload-safe architecture
#
# This is the main configuration file for EternalCore.
#
# If you need help with the configuration or have any questions related to EternalCore, join our discord, or create an issue on our GitHub.
#
# Issues: https://github.com/EternalCodeTeam/EternalCore/issues
# Discord: https://discord.gg/FQ7jmGBd6c
# Website: https://eternalcode.pl/
# Source Code: https://github.com/EternalCodeTeam/EternalCore
#
# Whether the player should receive information about new plugin updates upon joining the server
shouldReceivePluginUpdates: true
# Language Configuration
# Settings that determine the language used within the server.
# Choose the preferred language for all messages and interactions in the plugin.
language:
# Server Language Configuration
# Choose the language that will be used across the entire server
# Available options: EN (English), PL (Polish)
language: "EN"
# Placeholders Configuration
# Settings that define various placeholders used across the plugin
placeholders:
# Map of available placeholders and their default values
placeholders:
prefix: "&7"
# Database Configuration
# Settings responsible for the database connection
database:
# Type of the database driver (e.g., SQLITE, H2, MYSQL, MARIADB, POSTGRESQL).
# Determines the database type to be used.
databaseType: "SQLITE"
# Hostname of the database server.
# For local databases, this is usually 'localhost'.
hostname: "localhost"
# Port number of the database server. Common ports:
# - MySQL: 3306
# - PostgreSQL: 5432
# - H2: Not applicable (file-based)
# - SQLite: Not applicable (file-based)
port: 3306
# Name of the database to connect to. This is the name of the specific database instance.
database: "eternalcore"
# Username for the database connection. This is the user account used to authenticate with the database.
username: "root"
# Password for the database connection. This is the password for the specified user account.
password: "password"
# Enable SSL for the database connection. Set to true to use SSL/TLS for secure connections.
ssl: false
# Connection pool size. This determines the maximum number of connections in the pool.
poolSize: 16
# Connection timeout in milliseconds. This is the maximum time to wait for a connection from the pool.
timeout: 30000
# Date Configuration
# Settings for date formatting
date:
# Date format used in the plugin
# You can use standard Java date format patterns
# Examples:
# yyyy-MM-dd HH:mm:ss - 2024-12-06 14:30:00
# dd.MM.yyyy HH:mm - 06.12.2024 14:30
format: "yyyy-MM-dd HH:mm:ss"
zoneId: {}
# Spawn & Join Configuration
# Settings responsible for player spawn and join behavior
spawn:
# Delay before teleporting player to spawn (in seconds)
# Set to 0 to teleport instantly
spawnTeleportTime: "5s"
# Teleport to spawn on first join (only once, when the player joins the server for the first time)
# Example: true = teleport new players to spawn automatically
teleportNewPlayersToSpawn: true
# Teleport to spawn on every join (excluding first join, which is handled above)
# Example: true = always teleport players to spawn when they log in
teleportPlayersToSpawnOnJoin: false
# Teleport player to spawn after death
# This only works if 'teleportToPersonalRespawnPoint' is false, or if 'alwaysTeleportToSpawnAfterDeath' is true
teleportToSpawnAfterDeath: true
# Teleports player to their personal respawn point (bed, respawn anchor) after death
# If true, overrides 'teleportToSpawnAfterDeath' unless 'alwaysTeleportToSpawnAfterDeath' is true
teleportToPersonalRespawnPoint: true
# Forces teleport to spawn even if player has a personal respawn point
# This overrides 'teleportToPersonalRespawnPoint' setting
alwaysTeleportToSpawnAfterDeath: false
# Teleport Request Configuration
# Settings for teleport requests between players
teleportAsk:
# Time of tpa requests expire
tpaRequestExpire: "1m20s"
# Time of teleportation time in /tpa commands
tpaTimer: "10s"
# Death Message Configuration
# Settings for player death messages
deathMessages:
# Enable/disable custom death messages
# false = use default Minecraft death messages
# true = use custom messages from translations
customMessagesEnabled: true
# Configuration for teleporting to a random player
# Settings for the /tprp command, allowing you to randomly teleport to any player on the server
teleportToRandomPlayer:
# Should random teleport pick OP players too?
teleportToOpPlayers: false
# Settings for random teleportation feature
randomTeleport:
# Delay before teleportation
# Time to wait before teleporting (player must stand still)
# Movement or damage during this time cancels the teleportation
delay: "5s"
# Cooldown between random teleport uses
# Time players must wait before using /rtp command again
# Prevents spam and reduces server load
cooldown: "1m"
# Type of radius for random teleportation
# WORLD_BORDER_RADIUS - radius based on the world-border size
# STATIC_RADIUS - static radius based on the configuration below
radiusType: "WORLD_BORDER_RADIUS"
# Static radius configuration for random teleportation
# Uses spawn point as center (set via /setworldspawn)
# Only used when radiusType is set to STATIC_RADIUS
# Ignored when using WORLD_BORDER_RADIUS
radius:
minX: -5000
maxX: 5000
minZ: -5000
maxZ: 5000
# Target world for random teleportation
# Leave empty ("") to use player's current world
# Specify world name to always teleport to that world
world: "world"
# Maximum attempts to find a safe teleport location
# Higher values increase chance of finding safe spot but may cause lag
# Recommended: 10-20 attempts
teleportAttempts: 10
# Hazardous blocks that players cannot be teleported onto
# These blocks cause damage, suffocation, or other harmful effects
# Players will never be teleported directly onto these blocks
# Add or remove materials as needed for your server
unsafeBlocks:
- "BEDROCK"
- "BUBBLE_COLUMN"
- "CACTUS"
- "COBWEB"
- "FIRE"
- "LAVA"
- "MAGMA_BLOCK"
- "POWDER_SNOW"
- "SEAGRASS"
- "SWEET_BERRY_BUSH"
- "TALL_SEAGRASS"
- "TNT"
- "WATER"
- "WITHER_ROSE"
# Safe blocks that players can be teleported into
# These blocks don't cause damage and allow free movement
# Players can safely spawn in these blocks or pass through them
# Includes air, grass, flowers, and other non-solid blocks
airBlocks:
- "AIR"
- "STRING"
- "ACTIVATOR_RAIL"
- "ALLIUM"
- "AZURE_BLUET"
- "BLUE_ORCHID"
- "CAVE_AIR"
- "COMPARATOR"
- "CORNFLOWER"
- "DANDELION"
- "DEAD_BUSH"
- "DETECTOR_RAIL"
- "LARGE_FERN"
- "LEVER"
- "LILAC"
- "LILY_OF_THE_VALLEY"
- "ORANGE_TULIP"
- "OXEYE_DAISY"
- "PEONY"
- "PINK_TULIP"
- "POPPY"
- "POWERED_RAIL"
- "RAIL"
- "RED_TULIP"
- "REDSTONE_WIRE"
- "REPEATER"
- "ROSE_BUSH"
- "SHORT_GRASS"
- "SNOW"
- "STRUCTURE_VOID"
- "SUNFLOWER"
- "TALL_GRASS"
- "VINE"
- "WALL_TORCH"
- "WHITE_TULIP"
# Y-coordinate range for random teleportation
# Minimum: -64 (1.18+) or 0 (older versions)
# Maximum: 320 (1.18+) or 256 (older versions)
# Default: 60-160 (surface level, avoiding deep caves and sky)
# Values are automatically adjusted to world height limits
heightRange:
minY: 60
maxY: 160
# Homes Configuration
# Settings for player home management
homes:
# Default home name when no specific name is provided
# This name will be used when player uses /sethome without specifying a name
defaultName: "home"
# Delay before teleportation
# Time to wait before teleporting player to their home
# During this time, movement or damage may cancel the teleportation
# Format: Duration (e.g., 5s for 5 seconds, 1m30s for 1 minute 30 seconds)
delay: "5s"
# Maximum number of homes per permission group
# Configure how many homes players can set based on their permissions
#
# Permission format: 'permission' -> max_homes
# Players with higher permissions will get the highest limit they qualify for
#
# Default permissions:
# - eternalcore.home.default: Basic players (1 home)
# - eternalcore.home.vip: VIP players (2 homes)
# - eternalcore.home.premium: Premium players (3 homes)
#
# You can add custom permission groups and limits as needed
# Example: 'eternalcore.home.admin' -> 999
maxHomes:
eternalcore.home.default: 1
eternalcore.home.vip: 2
eternalcore.home.premium: 3
# Chat Configuration
# Settings for chat management and formatting
chat:
# Custom message for unknown command
replaceStandardHelpMessage: false
# Chat delay to send next message in chat
chatDelay: "5s"
# Number of lines that will be cleared when using the /chat clear command
linesToClear: 256
# Chat should be enabled?
chatEnabled: true
# Broadcast Configuration
broadcast:
# Title settings
titleFadeIn: "500ms"
titleStay: "2s"
titleFadeOut: "500ms"
# HelpOp Configuration
# Settings for the help operator system
helpOp:
# Delay to send the next message under /helpop
helpOpDelay: "1m"
# Repair Configuration
# Settings for item repair functionality
repair:
# Repair command cooldown
repairDelay: "1m30s"
# Format Configuration
# Additional formatting options for various features
format:
# Separator used between list items
separator: ", "
# AFK Configuration
# Settings for Away From Keyboard detection and management
afk:
# Number of interactions a player must make to have AFK status removed
# This is for so that stupid miss-click doesn't disable AFK status
interactionsCountDisableAfk: 20
# Time before using the /afk command again
afkCommandDelay: "1m"
# Should a player be marked as AFK automatically?
# If set to true, the player will be marked as AFK after a certain amount of time of inactivity
# If set to false, the player will have to use the /afk command to be marked as AFK
autoAfk: true
# The amount of time a player must be inactive to be marked as AFK
afkInactivityTime: "10m"
# Should a player be kicked from the game when marked as AFK?
kickOnAfk: false
# Enchant Configuration
# Settings for enchant functionality
enchant:
# Allow unsafe enchantments (enables custom enchants on various items)
unsafeEnchantments: true
# Give Configuration
# Settings for item giving functionality
give:
# Default amount of items to give when no amount is specified
defaultGiveAmount: 1
# Drop items on ground when player's inventory is full
dropOnFullInventory: true
# Warp Configuration
# Settings for warp points management
warp:
# Time of teleportation to warp
teleportTimeToWarp: "5s"
# Warp inventory should be enabled?
inventoryEnabled: true
# Warp inventory auto add new warps
autoAddNewWarps: true
# Options below allow you to customize item representing warp added to GUI,
# you can change almost everything inside language files, after the warp has been added to the inventory.
itemNamePrefix: "&8» &6Warp: &f"
itemLore: "&7Click to teleport!"
itemMaterial: "PLAYER_HEAD"
# Texture of the item (only for PLAYER_HEAD material)
itemTexture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzk4ODVlODIzZmYxNTkyNjdjYmU4MDkwOTNlMzNhNDc2ZTI3NDliNjU5OGNhNGEyYTgxZWU2OTczODAzZmI2NiJ9fX0="
# Butcher Configuration
# Settings for entity removal functionality
butcher:
# Safe number of chunks for command execution (above this number it will not be possible to execute the command)
safeChunkNumber: 5
# Auto Message Configuration
# Settings for automatic message broadcasting
autoMessage:
# AutoMessage should be enabled?
enabled: true
# Interval between messages
interval: "1m"
# Draw mode (RANDOM, SEQUENTIAL)
drawMode: "RANDOM"
# Minimum number of players on the server to send an auto message.
minPlayers: 1
# Jail Configuration
# Settings for player jail system
jail:
# Default jail duration, set if no duration is specified
defaultJailDuration: "30m"
# Allowed commands in jail
allowedCommands:
- "helpop"
- "help"
- "r"
- "msg"
- "me"
- "tell"
# Lightning Configuration
# Settings for lightning strike effects
lightning:
# Maximum distance for the lightning strike block when using /lightning.
# If you will look at a block that is further than this distance, the lightning will strike at the player.
maxLightningBlockDistance: 100
# If there is no block in the range of lightning strike, should the lightning strike the player?
lightningStrikePlayerIfNoBlock: true
# Server Links Configuration
# Settings for server link management
serverLinks:
# Configuration of server links displayed in the ESC/pause menu
# Links will be visible in the game's pause menu under server information
# Note: This feature requires Minecraft version 1.21 or newer to work properly
sendLinksOnJoin: true
serverLinks:
- name: "Discord"
address: "https://discord.gg/v2rkPb4Q2r"
- name: "Website"
address: "https://www.eternalcode.pl"
# Vanish Configuration
# Settings responsible for player vanish functionality
vanish:
# Should players with eternalcore.vanish.join permission join in vanish mode without join message
silentJoin: false
# Should vanished players be invulnerable to damage from other players
godMode: true
# Give night vision effect to vanished players
nightVision: true
# Should vanished players be able to silently view other players' inventories?
silentInventoryAccess: true
# Should vanished players glow to make them visible to other staff members?
glowEffect: true
# Color of the glow effect for vanished players
color: "LIGHT_PURPLE"
# Prevent vanished players from dropping items
blockItemDropping: false
# Prevent vanished players from picking up items
blockItemPickup: true
# Prevent vanished players from hunger loss
blockHungerLoss: true
# Prevent vanished players from using public chat
blockChatUsage: false
# Prevent vanished players from breaking blocks
blockBlockBreaking: false
# Prevent vanished players from placing blocks
blockBlockPlacing: false
# Back Configuration
# Settings for the /back command functionality
back:
# Time of teleportation time in /back command.
backTeleportTime: "5s"
# Duration of caching last locations for /back command.
backLocationCacheDuration: "1h"
#
# This is the main configuration file for EternalCore.
#
# If you need help with the configuration or have any questions related to EternalCore, join our discord, or create an issue on our GitHub.
#
# Issues: https://github.com/EternalCodeTeam/EternalCore/issues
# Discord: https://discord.gg/FQ7jmGBd6c
# Website: https://eternalcode.pl/
# Source Code: https://github.com/EternalCodeTeam/EternalCore
#
# Whether the player should receive information about new plugin updates upon joining the server
shouldReceivePluginUpdates: true
# Language Configuration
# Settings that determine the language used within the server.
# Choose the preferred language for all messages and interactions in the plugin.
language:
# Server Language Configuration
# Choose the language that will be used across the entire server
# Available options: EN (English), PL (Polish)
language: "EN"
# Placeholders Configuration
# Settings that define various placeholders used across the plugin
placeholders:
# Map of available placeholders and their default values
placeholders:
prefix: "&7"
# Database Configuration
# Settings responsible for the database connection
database:
# Type of the database driver (e.g., SQLITE, H2, MYSQL, MARIADB, POSTGRESQL).
# Determines the database type to be used.
databaseType: "SQLITE"
# Hostname of the database server.
# For local databases, this is usually 'localhost'.
hostname: "localhost"
# Port number of the database server. Common ports:
# - MySQL: 3306
# - PostgreSQL: 5432
# - H2: Not applicable (file-based)
# - SQLite: Not applicable (file-based)
port: 3306
# Name of the database to connect to. This is the name of the specific database instance.
database: "eternalcore"
# Username for the database connection. This is the user account used to authenticate with the database.
username: "root"
# Password for the database connection. This is the password for the specified user account.
password: "password"
# Enable SSL for the database connection. Set to true to use SSL/TLS for secure connections.
ssl: false
# Connection pool size. This determines the maximum number of connections in the pool.
poolSize: 16
# Connection timeout in milliseconds. This is the maximum time to wait for a connection from the pool.
timeout: 30000
# Date Configuration
# Settings for date formatting
date:
# Date format used in the plugin
# You can use standard Java date format patterns
# Examples:
# yyyy-MM-dd HH:mm:ss - 2024-12-06 14:30:00
# dd.MM.yyyy HH:mm - 06.12.2024 14:30
format: "yyyy-MM-dd HH:mm:ss"
zoneId: {}
# Spawn & Join Configuration
# Settings responsible for player spawn and join behavior
spawn:
# Delay before teleporting player to spawn (in seconds)
# Set to 0 to teleport instantly
spawnTeleportTime: "5s"
# Teleport to spawn on first join (only once, when the player joins the server for the first time)
# Example: true = teleport new players to spawn automatically
teleportNewPlayersToSpawn: true
# Teleport to spawn on every join (excluding first join, which is handled above)
# Example: true = always teleport players to spawn when they log in
teleportPlayersToSpawnOnJoin: false
# Teleport player to spawn after death
# This only works if 'teleportToPersonalRespawnPoint' is false, or if 'alwaysTeleportToSpawnAfterDeath' is true
teleportToSpawnAfterDeath: true
# Teleports player to their personal respawn point (bed, respawn anchor) after death
# If true, overrides 'teleportToSpawnAfterDeath' unless 'alwaysTeleportToSpawnAfterDeath' is true
teleportToPersonalRespawnPoint: true
# Forces teleport to spawn even if player has a personal respawn point
# This overrides 'teleportToPersonalRespawnPoint' setting
alwaysTeleportToSpawnAfterDeath: false
# Teleport Request Configuration
# Settings for teleport requests between players
teleportAsk:
# Time of tpa requests expire
tpaRequestExpire: "1m20s"
# Time of teleportation time in /tpa commands
tpaTimer: "10s"
# Death Message Configuration
# Settings for player death messages
deathMessages:
# Enable/disable custom death messages
# false = use default Minecraft death messages
# true = use custom messages from translations
customMessagesEnabled: true
# Configuration for teleporting to a random player
# Settings for the /tprp command, allowing you to randomly teleport to any player on the server
teleportToRandomPlayer:
# Should random teleport pick OP players too?
teleportToOpPlayers: false
# Settings for random teleportation feature
randomTeleport:
# Delay before teleportation
# Time to wait before teleporting (player must stand still)
# Movement or damage during this time cancels the teleportation
delay: "5s"
# Cooldown between random teleport uses
# Time players must wait before using /rtp command again
# Prevents spam and reduces server load
cooldown: "1m"
# Type of radius for random teleportation
# WORLD_BORDER_RADIUS - radius based on the world-border size
# STATIC_RADIUS - static radius based on the configuration below
radiusType: "WORLD_BORDER_RADIUS"
# Static radius configuration for random teleportation
# Uses spawn point as center (set via /setworldspawn)
# Only used when radiusType is set to STATIC_RADIUS
# Ignored when using WORLD_BORDER_RADIUS
radius:
minX: -5000
maxX: 5000
minZ: -5000
maxZ: 5000
# Target world for random teleportation
# Leave empty ("") to use player's current world
# Specify world name to always teleport to that world
world: "world"
# Maximum attempts to find a safe teleport location
# Higher values increase chance of finding safe spot but may cause lag
# Recommended: 10-20 attempts
teleportAttempts: 10
# Hazardous blocks that players cannot be teleported onto
# These blocks cause damage, suffocation, or other harmful effects
# Players will never be teleported directly onto these blocks
# Add or remove materials as needed for your server
unsafeBlocks:
- "BEDROCK"
- "BUBBLE_COLUMN"
- "CACTUS"
- "COBWEB"
- "FIRE"
- "LAVA"
- "MAGMA_BLOCK"
- "POWDER_SNOW"
- "SEAGRASS"
- "SWEET_BERRY_BUSH"
- "TALL_SEAGRASS"
- "TNT"
- "WATER"
- "WITHER_ROSE"
# Safe blocks that players can be teleported into
# These blocks don't cause damage and allow free movement
# Players can safely spawn in these blocks or pass through them
# Includes air, grass, flowers, and other non-solid blocks
airBlocks:
- "AIR"
- "STRING"
- "ACTIVATOR_RAIL"
- "ALLIUM"
- "AZURE_BLUET"
- "BLUE_ORCHID"
- "CAVE_AIR"
- "COMPARATOR"
- "CORNFLOWER"
- "DANDELION"
- "DEAD_BUSH"
- "DETECTOR_RAIL"
- "LARGE_FERN"
- "LEVER"
- "LILAC"
- "LILY_OF_THE_VALLEY"
- "ORANGE_TULIP"
- "OXEYE_DAISY"
- "PEONY"
- "PINK_TULIP"
- "POPPY"
- "POWERED_RAIL"
- "RAIL"
- "RED_TULIP"
- "REDSTONE_WIRE"
- "REPEATER"
- "ROSE_BUSH"
- "SHORT_GRASS"
- "SNOW"
- "STRUCTURE_VOID"
- "SUNFLOWER"
- "TALL_GRASS"
- "VINE"
- "WALL_TORCH"
- "WHITE_TULIP"
# Y-coordinate range for random teleportation
# Minimum: -64 (1.18+) or 0 (older versions)
# Maximum: 320 (1.18+) or 256 (older versions)
# Default: 60-160 (surface level, avoiding deep caves and sky)
# Values are automatically adjusted to world height limits
heightRange:
minY: 60
maxY: 160
# Homes Configuration
# Settings for player home management
homes:
# Default home name when no specific name is provided
# This name will be used when player uses /sethome without specifying a name
defaultName: "home"
# Delay before teleportation
# Time to wait before teleporting player to their home
# During this time, movement or damage may cancel the teleportation
# Format: Duration (e.g., 5s for 5 seconds, 1m30s for 1 minute 30 seconds)
delay: "5s"
# Maximum number of homes per permission group
# Configure how many homes players can set based on their permissions
#
# Permission format: 'permission' -> max_homes
# Players with higher permissions will get the highest limit they qualify for
#
# Default permissions:
# - eternalcore.home.default: Basic players (1 home)
# - eternalcore.home.vip: VIP players (2 homes)
# - eternalcore.home.premium: Premium players (3 homes)
#
# You can add custom permission groups and limits as needed
# Example: 'eternalcore.home.admin' -> 999
maxHomes:
eternalcore.home.default: 1
eternalcore.home.vip: 2
eternalcore.home.premium: 3
# Chat Configuration
# Settings for chat management and formatting
chat:
# Custom message for unknown command
replaceStandardHelpMessage: false
# Chat delay to send next message in chat
chatDelay: "5s"
# Number of lines that will be cleared when using the /chat clear command
linesToClear: 256
# Chat should be enabled?
chatEnabled: true
# Broadcast Configuration
broadcast:
# Title settings
titleFadeIn: "500ms"
titleStay: "2s"
titleFadeOut: "500ms"
# HelpOp Configuration
# Settings for the help operator system
helpOp:
# Delay to send the next message under /helpop
helpOpDelay: "1m"
# Repair Configuration
# Settings for item repair functionality
repair:
# Repair command cooldown
repairDelay: "1m30s"
# Format Configuration
# Additional formatting options for various features
format:
# Separator used between list items
separator: ", "
# AFK Configuration
# Settings for Away From Keyboard detection and management
afk:
# Number of interactions a player must make to have AFK status removed
# This is for so that stupid miss-click doesn't disable AFK status
interactionsCountDisableAfk: 20
# Time before using the /afk command again
afkCommandDelay: "1m"
# Should a player be marked as AFK automatically?
# If set to true, the player will be marked as AFK after a certain amount of time of inactivity
# If set to false, the player will have to use the /afk command to be marked as AFK
autoAfk: true
# The amount of time a player must be inactive to be marked as AFK
afkInactivityTime: "10m"
# Should a player be kicked from the game when marked as AFK?
kickOnAfk: false
# Enchant Configuration
# Settings for enchant functionality
enchant:
# Allow unsafe enchantments (enables custom enchants on various items)
unsafeEnchantments: true
# Give Configuration
# Settings for item giving functionality
give:
# Default amount of items to give when no amount is specified
defaultGiveAmount: 1
# Drop items on ground when player's inventory is full
dropOnFullInventory: true
# Warp Configuration
# Settings for warp points management
warp:
# Time of teleportation to warp
teleportTimeToWarp: "5s"
# Warp inventory should be enabled?
inventoryEnabled: true
# Warp inventory auto add new warps
autoAddNewWarps: true
# Options below allow you to customize item representing warp added to GUI,
# you can change almost everything inside language files, after the warp has been added to the inventory.
itemNamePrefix: "&8» &6Warp: &f"
itemLore: "&7Click to teleport!"
itemMaterial: "PLAYER_HEAD"
# Texture of the item (only for PLAYER_HEAD material)
itemTexture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzk4ODVlODIzZmYxNTkyNjdjYmU4MDkwOTNlMzNhNDc2ZTI3NDliNjU5OGNhNGEyYTgxZWU2OTczODAzZmI2NiJ9fX0="
# Butcher Configuration
# Settings for entity removal functionality
butcher:
# Safe number of chunks for command execution (above this number it will not be possible to execute the command)
safeChunkNumber: 5
# Auto Message Configuration
# Settings for automatic message broadcasting
autoMessage:
# AutoMessage should be enabled?
enabled: true
# Interval between messages
interval: "1m"
# Draw mode (RANDOM, SEQUENTIAL)
drawMode: "RANDOM"
# Minimum number of players on the server to send an auto message.
minPlayers: 1
# Jail Configuration
# Settings for player jail system
jail:
# Default jail duration, set if no duration is specified
defaultJailDuration: "30m"
# Allowed commands in jail
allowedCommands:
- "helpop"
- "help"
- "r"
- "msg"
- "me"
- "tell"
# Lightning Configuration
# Settings for lightning strike effects
lightning:
# Maximum distance for the lightning strike block when using /lightning.
# If you will look at a block that is further than this distance, the lightning will strike at the player.
maxLightningBlockDistance: 100
# If there is no block in the range of lightning strike, should the lightning strike the player?
lightningStrikePlayerIfNoBlock: true
# Server Links Configuration
# Settings for server link management
serverLinks:
# Configuration of server links displayed in the ESC/pause menu
# Links will be visible in the game's pause menu under server information
# Note: This feature requires Minecraft version 1.21 or newer to work properly
sendLinksOnJoin: true
serverLinks:
- name: "Discord"
address: "https://discord.gg/v2rkPb4Q2r"
- name: "Website"
address: "https://www.eternalcode.pl"
# Vanish Configuration
# Settings responsible for player vanish functionality
vanish:
# Should players with eternalcore.vanish.join permission join in vanish mode without join message
silentJoin: false
# Should vanished players be invulnerable to damage from other players
godMode: true
# Give night vision effect to vanished players
nightVision: true
# Should vanished players be able to silently view other players' inventories?
silentInventoryAccess: true
# Should vanished players glow to make them visible to other staff members?
glowEffect: true
# Color of the glow effect for vanished players
color: "LIGHT_PURPLE"
# Prevent vanished players from dropping items
blockItemDropping: false
# Prevent vanished players from picking up items
blockItemPickup: true
# Prevent vanished players from hunger loss
blockHungerLoss: true
# Prevent vanished players from using public chat
blockChatUsage: false
# Prevent vanished players from breaking blocks
blockBlockBreaking: false
# Prevent vanished players from placing blocks
blockBlockPlacing: false
# Back Configuration
# Settings for the /back command functionality
back:
# Time of teleportation time in /back command.
backTeleportTime: "5s"
# Duration of caching last locations for /back command.
backLocationCacheDuration: "1h"
Ready to upgrade your server?
Join hundreds of servers already using EternalCore for a more stable and efficient experience.